SlumberCatto
made for the #godotwildjam #63, but they don't let me join the jam...
I know it sucks, it's my first attempt with Godot, please be kind.
Status | In development |
Platforms | HTML5 |
Rating | Rated 4.0 out of 5 stars (1 total ratings) |
Author | Dialobic |
Genre | Adventure |
Made with | Godot |
Tags | Point & Click |
Comments
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I get this error:
"Error
The following features required to run Godot projects on the Web are missing:
Cross Origin Isolation - Check web server configuration (send correct headers)
SharedArrayBuffer - Check web server configuration (send correct headers)"
Using Brave browser on Ubuntu. Hope this helps!
thank you, I've fixed it... i think...
Yup! All fixed. The only problem now (if it's a glitch) is there seems to be long pauses where nothing can be clicked. I like this game - it's not just good-for-a-first-attempt, it's just good. :)
yellow hints added, , , but now looks to too easy to me
Yeah, probably is 😄 I think the problem was that I thought I could only click when the cursor hand was open, and that when it closed it meant I was not over the clickable spot anymore, so I would click elsewhere - but now I see that it both opens and then shuts when it moves into the clickable spot. Also if I move the mouse across the spot the hand can then easily open while the mouse is over a different spot, so I had thought that the clickable spot was moving randomly and vanishing, when it just meant I had moved across the button from a different direction... but I'm rambling.
I suppose instead of markers, you could make the hand remain open on "mouseover", rather than opening and closing on "mousein", if that could be done? I haven't used Godot yet. :)
thanks a lot for your feedbacks! I'm still learning the basics of Godot, what did you use for making your games?